Dangerous Dave Trainer -

// Add event listeners for user interactions canvas.addEventListener('click', (event) => { const object = new Object(); object.x = event.clientX; object.y = event.clientY; levelEditor.addObject(object); });

class LevelEditor { constructor(canvas) { this.canvas = canvas; this.context = canvas.getContext('2d'); this.objects = []; } dangerous dave trainer

document.getElementById('save-level').addEventListener('click', () => { levelEditor.saveLevel(); }); // Add event listeners for user interactions canvas

// Draw the level canvas draw() { this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); this.objects.forEach((object) => { this.context.drawImage(object.image, object.x, object.y); }); } { const object = new Object()

// Create a new level editor instance const canvas = document.getElementById('level-canvas'); const levelEditor = new LevelEditor(canvas);

// level-editor.js

### LevelEditor