def update(self, dt): self.position += self.velocity * dt
# Import 3D rendering libraries (e.g., Panda3D, PyOpenGL) Undertale 3d Boss Battles Script Pastebin
def draw(self): # Draw Sans's 3D model # ... def update(self, dt): self
# Draw everything clear_screen() sans.draw() player.draw() for enemy in enemies: enemy.draw() Undertale 3d Boss Battles Script Pastebin